

The Blood Leech does not heal Elban during the first 1.5 seconds of channeling. When the distance between Elban and the target is too great, the link breaks. Elban also slows the target while channeling Blood Leech. > Elban Blood Leech now deals increasingly higher damage the more time the link stays activated and the closer Elban is to his target, and also heals Elban by a great amount the closer the target is to him and the more time Elban spent draining blood.

> Elban now deals greatly reduced damage with his melee attacks, but his attack speed has been increased. The Elban encounter has been redesigned.Break Free removes all crowd control effects from them, and causes them to become immune to crowd control for 4 seconds. In addition, Magroth, the Broken Dragon and Elban now possess the Break Free ability.The Broken Dragon does not possess the Molten Lava ability under level 35. The molten lava lingers for 7 seconds, and a new application refreshes the duration. After 1.5 seconds, the patch activates, and any unit standing inside the patch is afflicted by molten lava, taking 10% weapon damage per second and increases damage taken by 10%, stacking up to 10 times. > The Broken Dragon spews Molten Lava, creating patches of lava in the Hero’s proximity. Each Fire Bolt deals 275% of weapon damage. > The Broken Dragon periodically Overflows, shooting Fire Bolts around. The Broken Dragon is immune to crowd control effects while channeling the Fire Breath. Fire Breath now deals increasingly more damage the more time elapses, starting each new Breath at 100% weapon damage and peaking at 2000% weapon damage per second during the final second. Instead, the Dragon locks on the target’s position and spews the Breath continuously for 2.5 seconds, then restarts the sequence. > The Broken Dragon no longer follows the target while channeling Fire Breath. > The Broken Dragon now deals greatly reduced damage with his attacks, but now his attacks are ranged and the attack speed has been increased. The Broken Dragon encounter has been redesigned.
